![]() The code in question is as follows (in two methods): private void FlushLine (int y)ĬonsoleColor? lastForegroundColour = null ĬonsoleColor? lastBackgroundColour = null įor (int x = 0 x < Math.Min (this.Width, this.currentLargestWindowWidth) ++x) What could account for such a significant performance difference given the the code is the same on both OS? Has anyone else encountered this? This doesn't seem like the sort of differential that I can just optimise away (and in any event, I'd like to understand it).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |